Game AI Pro 360: Guide to Character Behavior
Steve Rabin
Game AI Pro 360: Guide to Architecture
Game AI Pro 360: Guide to Movement and Pathfinding
Game AI Pro 360: Guide to Tactics and Strategy
Game Design Deep Dive: Platformers
Joshua Bycer
The Pyramid of Game Design: Designing, Producing and Launching ...
Nicholas Lovell
20 Essential Games to Study
Creative Direction in a Digital World: A Guide to Being a Modern ...
Adam Harrell
3D Game Environments: Create Professional 3D Game Worlds
Luke Ahearn
Game AI Pro 3: Collected Wisdom of Game AI Professionals
White Space Is Not Your Enemy: A Beginner's Guide to Communicating ...
Kim Golombisky & Rebecca Hagen
Making Deep Games: Designing Games With Meaning and Purpose
Doris C. Rusch
Becoming a Video Game Artist: From Portfolio Design to Landing ...
John Pearl
The UX Careers Handbook
Cory Lebson
A Practical Guide to Indie Game Marketing
Joel Dreskin
Game AI Pro 2: Collected Wisdom of Game AI Professionals
Steven Rabin
Designing the User Experience of Game Development Tools
David Lightbown
The Indie Game Developer Handbook
Richard Hill-Whittall
Digital Mayhem 3D Machine Techniques: Where Inspiration, Techniques ...
Duncan Evans
Digital Mayhem 3D Landscape Techniques: Where Inspiration, Techniques ...
Vintage Game Consoles: An Inside Look at Apple, Atari, Commodore, ...
Bill Loguidice & Matt Barton
Mobile & Social Game Design: Monetization Methods and Mechanics, ...
Tim Fields & Brandon Cotton
Game Design Theory: A New Philosophy for Understanding Games
Keith Burgun